Wednesday 9 March  |  10am - 12pm | Online

Joseph Hobbs

Lead Prop Artist

The role of an artist in the video game industry. Joseph shares his career to date, the role of an artist in the industry, and the valuable lessons learnt along the way.


Joseph is a video game developer who specializes in 3D art, specifically props.

The developer began his career with Ubisoft on Tom Clancy’s The Division 2. Other titles he has worked on include Tom Clancy’s XDefiant and Jurassic World Evolution 2, whilst he recently returned to Ubisoft in the Lead Prop Artist role for a new project.

In his spare time, he’s an avid gamer and spends a lot of time giving advice to game developer hopeful’s, including putting together the Game Dev Advice Contact List – (Link) for people looking for advice on their work and those trying to break in to the industry.

You can find some of Joseph’s work here.

IMPORTANT: Sign-ups are only valid with your Confetti or NTU student email address. Compulsory group students do not need to book.

COMPULSORY GROUPS: XS21, XS20, E211, E212 and E213 to attend online

This session will take place online via Zoom.