Joseph is a video game developer who specializes in 3D art, specifically props.
The developer began his career with Ubisoft on Tom Clancy’s The Division 2. Other titles he has worked on include Tom Clancy’s XDefiant and Jurassic World Evolution 2, whilst he recently returned to Ubisoft in the Lead Prop Artist role for a new project.
In his spare time, he’s an avid gamer and spends a lot of time giving advice to game developer hopeful’s, including putting together the Game Dev Advice Contact List – (Link) for people looking for advice on their work and those trying to break in to the industry.
You can find some of Joseph’s work here.