Megan is a Junior Game Designer who graduated in 2021 and has been working in the industry for 8 months on upcoming titles including “Grid Force- Mask of the Goddess”, “Trailer Tales”, and “The Garden Path”.
Her flexible skills have allowed her to work across different game design disciplines such as Level and Environment design.
She is passionate about sharing her experience as a graduate because finding a job in the industry can be confusing and sharing her journey could help others to understand how to navigate graduate jobs and opportunities.
To see Megan’s work, take a look at her portfolio here: