Since graduating Game Art at De Montfort university in 2017 Hazel Brown has worked as a character artist at Dambuster Studios making characters for Dead Island 2, in the past couple of years she has specialized as a Hair Artist for Roarty Digital creating realtime game hair for multiple clients. She also works on educational content for hair, hoping to encourage more accurate and diverse hair in games.
Hazel recently took part in an event for BAFTA as a speaker in a panel discussing black hair and accurate representation in games.