FULLY
BOOKED

Wednesday 6 March  |  3pm - 4pm | In person
Performance 2, Metronome

Graduate Gamers Surgery with Callum Hancock & Maggie Mojsiejuk

Q&A with Confetti Alumni

Find out what it takes to make it into the games industry from some of our most successful alumni!

About

Leaving university and entering the world of work can be daunting, so come and have an open Q&A session with Maggie and Callum, two of our recent graduates who have successfully entered the games industry. Get quality, helpful advice in our Graduate Surgery and improve your Graduate Outcome!

Maggie Mojsiejuk
Magdalena Mojsiejuk currently works as Level Designer at Glowmade in Guildford.  In 2019, she graduated from Confetti Institute of Creative Technologies and joined Supermassive Games, as a Cinematic Designer.  During her ~ 4 years of industry experience, she previously worked on games such as PS5/PS4 Dreams and Tren, a Media Molecule original project within Dreams, and The Quarry, a cinematic horror game. In her free time, Maggie participates in events like WASD, EGX or Develop, delivering talks, conducting portfolio reviews, and engaging with students.

Callum Hancock

Callum is a Game Designer who studied at Confetti from 2015-2018. He has worked on the MMO title Star Citizen, as well as the single-player counter Squadron 42. Callum work predominantly as a Tech Designer, but often works with pure Level Design too.

Important: Sign-ups are only valid with your Confetti or NTU student email address. Compulsory group students do not need to book.

COMPULSORY GROUPS: BSc Games Production & BA Games Art 3rd years, plus FdA Games Art/FdSc Games Technology 2nd years who are not topping up.

This session will take place in Performance 2, Metronome.