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Friday 8 March  |  12pm - 2pm | In person
Performance 3, Metronome

Ian Bradley

Junior Technical Designer

From making his way to becoming a Technical Designer at Wushu Games, to raising money for charity and clocking up millions of video views on his videos, Ian has done it all. Expect bags of energy and lots of insights!

About

This technical designer at Wushu Studios has worked on titles such as Baldur’s Gate, Forza Horizon, and Fall Guys.

Once called “an ambassador of game development”, traversing borders to impart wisdom in numerous countries including a stint at Confetti! Bradley’s teaching didn’t go unnoticed, as accolades adorn their journey for revolutionizing the way game development is taught.

During downtime, Ian has used their expertise to craft captivating online courses, garnering a dedicated following eager to absorb their knowledge. He has also championed many athletic and charity events by raising money for many charities through runs, football and livestreams.

Outside of games, Ian achieved success as a stand-up comic, something that translated well during the pandemic with him peaking at 3 million views a month on his videos. He then used his talents to push boundaries by recreating a Nintendo classic within Unreal, where he gained both a positive reception and an interesting email from a gaming giant.

Brace yourself as he returns to Confetti once again with his signature motto “Life is a highway” to share his expertise in navigating the new world of modern game development!

Important: Sign-ups are only valid with your Confetti or NTU student email address. Compulsory group students do not need to book.

COMPULSORY GROUPS: GS22

This session will take place in Performance 3, Metronome.