In 1999 Minh invented the game Counter-Strike. His responsibilities on the Counter-Strike project involved designing and programming the entire game, creating the art assets for the weapons, and characters as well as the sound f/x.
In the past 20 years, he has worked at several companies such as Valve, Facepunch Studios, FixKorea Games, Pearl Abyss. Minh has been involved in projects such as Day of Defeat, Rust, Tactical Intervention, Plan 8, and a handful of mobile games.